ODRE questions the idea of the body as a subordinated receipt, a container of our souls. It is an exploration of the limitations built around it, the silence, the censorship and the pleasure produced in an attempt to deny the finiteness of flesh.
Where does the dead body go? Where do I put the limit between me and Other?
It is an interactive and immersive virtual reality experience, in which a space is proposed with four situations of static dramatism, modeled in 3D, in which the user can walk through and illuminate the scene by carrying a flashlight in one of the controls. The audiovisual universe is completed by an experimental music composition.
The duration of the experience is relative to each user (between 5 to 10 minutes). The room scale has to be approximately 8m2 to allow the user to walk comfortably. The physical installation includes four totems (two of them with 3D prints illuminated on top) connected by ropes that make up a square, building the exhibition space.
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